Comments on: Re: Design a Game for Engineers http://s260278621.onlinehome.us/re-design-a-game-for-engineers/ Wed, 10 Sep 2014 20:17:18 +0000 hourly 1 By: ArchMageOmega http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4457 Sat, 20 Jun 2009 15:41:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4457 You know, I must have overlooked World War Awesome, because that is quite similar to what I submitted. :/ (I do think it’d make a better side scrolling shooter thought. 😉 )

]]>
By: payjack http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4456 Mon, 25 May 2009 14:12:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4456 The Surface Mechanic would have been similar to a Trading Card Game like Magic: The Gathering (but in Sci-Fi).
The Idea wasn’t thought out well compared to Mokshu’s, so I wouldn’t mind if Zach did send it straight to the Trashcan.

]]>
By: Axoren http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4455 Mon, 25 May 2009 04:45:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4455 What WAS your idea?

]]>
By: payjack http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4454 Sat, 23 May 2009 04:41:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4454 Blaech, 3 am. Please excuse the horror of above Posting, thanks.

]]>
By: payjack http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4453 Sat, 23 May 2009 04:40:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4453 My Idea hadn’t to do with anything Zach did before, but was not an Engineering game at all.
So… maybe he’ll try out a new ‘Brand’ some Time, but I doubt it will be my Idea.

]]>
By: JTZero http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4452 Fri, 22 May 2009 06:13:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4452 Now that I think about it, my idea I posted seems to have some similarities to Ruckingenur as far as the military weapons and devices. Although, it won’t revolve around anything cryptic and the game is to create these things and not analyze or “hack” them.

]]>
By: JTZero http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4451 Fri, 22 May 2009 05:36:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4451 Wow Mokshu, that’s got a lot of depth. Nice diagrams as well. In my opinion, the programming of the robot to travel a course or loop seems too complex. Why not give the player control or some kind of AI (artificial intelligence)? I think that would make it more interesting. Just a thought. Also, good job on the presentation.

]]>
By: Mokshu http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4450 Fri, 22 May 2009 00:51:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4450 My idea of project… the robot are with the ^^ mode.
sorry for my bad english :). (french)
http://cartry.julien.free.fr/gamedesign/GAMEDESIGNMOKSHU.pdf

]]>
By: Plasma http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4449 Thu, 21 May 2009 18:31:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4449 I had a partial idea thats something similar to both World Of Goo and the Bridge Builder games, but the actual idea didn’t work in practice so I left it. Oh well.

]]>
By: JTZero http://s260278621.onlinehome.us/re-design-a-game-for-engineers/#comment-4448 Thu, 21 May 2009 00:10:00 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=690#comment-4448 I found this site just a short while after the deadline for the contest so I couldn’t have submitted my idea. I have seen and played a few of Zach’s games and thought of a game somewhat based off of some of them. It’s about engineering and creating weapons, vehicles and devices for a post-modern war faction. (Think final fantasy) You use electricity, energy and magic to create these weapons. It will use an interface similar to Silicon Foundry and a little bit of Alchemical Engineering. That’s all that I’ve come up with so far, no storyline yet.
JTZero

]]>