Comments on: Silicon Foundry http://s260278621.onlinehome.us/silicon-foundry/ Wed, 10 Sep 2014 20:17:18 +0000 hourly 1 By: Sukasa http://s260278621.onlinehome.us/silicon-foundry/#comment-9666 Sat, 02 Oct 2010 05:46:24 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-9666 Found a solution for my issue – disabling numlock. looks like my keyboard manufacturer took a shortcut and connected both enter keys (mine’s got a numpad) together, leading to this stupid little caveat. enjoying the game now!

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By: RPI EE http://s260278621.onlinehome.us/silicon-foundry/#comment-7447 Thu, 27 May 2010 16:07:05 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-7447 Actually, If you could combine this with Engineer of the People and Ruckingenur that’d be the ultimate game.

You could design components, design devices, and reverse engineer competitors devices and steal their tech. That’d be sweet!

You could be like Ben Affleck in Paycheck.

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By: RPI EE http://s260278621.onlinehome.us/silicon-foundry/#comment-7444 Wed, 26 May 2010 15:16:18 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-7444 Yeah, I second Joe’s comment. As an EE grad from RPI this game was pretty sweet. I think a few improvements to the game could consist of the following:

-Ability to recall saved designs a la the flash drive(32MB to 64MB).
-Ability to rotate components but rotations could cost more, or reduce yield.
-Ability to scale batches so you don’t over produce lots.
-Perhaps an even larger scope including designing chips and then using chips to create devices.

I realize that’s a lot to ask, but I think those would create an awesome experience that could grab a lot more interest in the game.

Keep up the good work!

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By: Joe http://s260278621.onlinehome.us/silicon-foundry/#comment-7422 Tue, 25 May 2010 03:05:30 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-7422 This game is a hoot! Would you ever consider going back and redoing it?

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By: Josh http://s260278621.onlinehome.us/silicon-foundry/#comment-7166 Sat, 08 May 2010 16:07:55 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-7166 I found it confusing at first, but then I got the hang of it. Alot of these designs seemed impossible.

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By: LestatV3 http://s260278621.onlinehome.us/silicon-foundry/#comment-6777 Fri, 09 Apr 2010 17:20:31 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-6777 Awesome game! Damn… Where are the MODs? D:
A game like this should have many mods! Alienware MODS!! \o/
Take a look at the game’s folder. The files are very open in /data/ and /images/. Easily modificable 😀

WHY AREN’T THERE ANY MODS?!?! T__T

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By: Allan http://s260278621.onlinehome.us/silicon-foundry/#comment-6130 Mon, 08 Mar 2010 21:45:26 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-6130 This is such a great idea for a game — do you mind if I create my own based off this idea? Credit for inspiration will be given, of course.

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By: James Cooper http://s260278621.onlinehome.us/silicon-foundry/#comment-6081 Thu, 04 Mar 2010 20:29:43 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-6081 I just want to say thank you for such an excellent game. I played this through from beginning to end in one sitting and absolutely loved it.

I think there are a few small changes that could make it better. I realize you are no longer making games, but if you ever decide to, here are some things to keep in mind.
– It took me a long time to figure out that symbols with boxes were supposed to be connected to symbols without boxes. It doesn’t say this within the game, nor does it mention it in the tutorial video. This really made things difficult at first.
– The fact that wires couldn’t go around corners was confusing. It took awhile to figure out what the signal couplers were for.
– It’s hard to compare your current design to the product request you are trying to fill. It would be better if you could select a request, go into design mode, and see the request’s specifications while you are designing.
– I had to refer to the video several times before I could figure out how to test my design and how to sell it. It seems unintuitive so click the link, because it looks like the rest of the text. It would be better if this were a button.
– I didn’t like having to wait for my design to be tested before I could sell it. It would be better if the design just had to be tested once, or if this test didn’t step through the testing procedure. It takes too long when you just want to sell something you’ve already tested.
– It’s hard to tell how much of something you have on hand. You either have to change what the machine is making, or go to a request and select a design for it, before you can see the list of designs with the number next to it. I’m not sure where to put this to make it more visible, but it’s very important to know when you are skipping weeks waiting to get enough supply.

All in all, this is a very fun, engaging game. It’s too bad you aren’t making games anymore, because I would really look forward to (and would even pay for) more games like this.

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By: Matthew http://s260278621.onlinehome.us/silicon-foundry/#comment-5961 Sat, 13 Feb 2010 23:24:10 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-5961 I have the same problem as Sukasa, tried every key on my keyboard and clicked multiple locations on the screen, doesn’t work.

Using an Acer Aspire 6930 running windows 7.

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By: Sukasa http://s260278621.onlinehome.us/silicon-foundry/#comment-5626 Thu, 07 Jan 2010 15:53:57 +0000 http://thesiteformerlyknownas.zachtronicsindustries.com/?p=638#comment-5626 Okay, the installer works, but when I go to save a chip and hit “enter”, instead of changing the chip’s name / saving it, I just get a wierd square character and it acts like I never hit enter. Is there something else I’m supposed to hit in order to save?

For the record, I’m using a Toshiba P300-011 with a Canadian keyboard, not a US keyboard.

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