Not a lot going on here; I’m slowly working on a new game and playing a little too much Fallout 3 in the meantime.
I was alerted to a bug in the Ruckingenur Editor, where RUCK_WriteDebug was adding 1 to the pointId when it should have been adding one to the registerIndex. I’ve updated the executable and API docs and uploaded a new zip; you can find it here. I’m waiting to hear back from a few of the people who submitted levels, but there should be some more Ruckingenur coming to you guys eventually…
Wait wait wait…Won’t this break my level, which will now return incorrect debug info on test points? I was adding one to the pointId to remedy the problem. Oops.
Yes it will – can you make the fix when you submit your finished version?