Category Archives: normal entries

Other Peoples’ Games, Part Two

I got an email this morning from a fan of a new-ish flash engineering game, Tile Factory, suggesting I tell you guys about it. So I will! Tile Factory is an engineering game by Jonathon Duerig that involves factories and tiles. From what I’ve played the gameplay feels like a mix of Manufactoid and Factory […]

Manufactoria

Who here likes my “engineering” games? Everyone? Excellent! Because I have something that you may like! GO PLAY THIS GAME. RIGHT NOW. And then go vote for it with 5-stars because this fellow is close to winning the weekly prize! What is this? It’s a flash game called Manufactoid Manufactoria by a Nicholas Feinberg of […]

A Modest Protocol Proposal

Although it appears to have gone over some heads, the last post, Internal Developments, was intended as satire. Perhaps not enough of you have experience in production environments where XML is used like a glorious aether that ties everything together. Fortunately, I think we can spin this into something more informative. As it turns out, […]

Internal Developments

ORIGIN: ZACHTRONICS INDUSTRIES / WEST / ADVANCED GRAPHICS TECHNOLOGIES LABORATORY RE: GRAPHICAL ASSET INTERCHANGE CONVERSION TOOL PROTOTYPE DISTRIBUTION: FOR IMMEDIATE RELEASE / PUBLIC DIRECTIVE: RELEASE TEXT FOLLOWS DIRECTIVE: REPRODUCE VERBATIM —- The Advanced Graphics Laboratory, a division of Zachtronics Industries, is pleased to announce that a recently developed internal tool has been approved for release […]

WordPress!

In case it’s not obvious, I’ve switched my site over to WordPress! Expect a proper template sometime in the next few days.

Happy Holidays!

It’s a good thing I make video games and not airplanes…

It has come to my attention that the NSIS installer script I’ve been using for ALL of my installers will delete the entire installation directory when doing an uninstall. For anyone who chose the default option, which is to create a new subdirectory in the “Zachtronics Industries” folder in “Program Files”, this is not a […]

Notepad Hijack Framework

A few people have asked about how I was able to make a game in a Notepad window, as seen in Notepad Weekend. I dug out the source code and cleaned it up into a framework of sorts, which I’m posting here in case any of you would find it interesting! Download notepad_hijack_framework.cpp [3.3 kB] […]

“goodbye is only eybdoog backwards”

In the aftermath of Infiniminer, feeling nothing but disgust in the pit of my stomach, I told people that I was done making games. A month later I knew it was a lie and that I could never stop making games, but the truth of the matter is that I’m done making these games. The […]

And forums are back!

I decided to stick with PHPBB3, but coded in an anti-spam question. If you can’t figure out the answer, you probably shouldn’t be trying to register an account… Zachtronics Industries Forums