Author Archives:
Infinifranchise Post-Mortem
The Backstory The Infinifranchise, starting with Infinitron, was born from a hastily invented game that I played on two occasions many years ago. I wanted to make a strategy game where all the units were created as we played, thus requiring only scraps of paper and a few pencils. If I recall correctly, I unexcitedly […]
Intelligent Destruction
I coded this in 48 hours for the RPI GameJam competition, which ended today. It’s actually based on a board game that I’m working on and personally feel is far superior, but it’s worth checking out anyway – if anything, it’ll give you a good introduction to the wonderful board game that is to come. […]
Infinitron
Infinitron is a tactical board game in which players create the board, the units, and even the rules as they play the game. It started the Infinifranchise, and, in hindsight, sort of resembles a less pedantic nomic. Information about Infinitron can be found in the Infinifranchise Post-Mortem. While Infinitron is somewhat playable, the rules aren’t […]
Infinifrag, Version 1.1
Ever since the first less-than-spectacular playtest of Infinifrag, I’ve always wanted to fix some of the big gameplay flaws and give it another shot. With the end-of-semester RPI ACM/GDC LAN party right around the corner, I figured that I’d dig back into the (ugly) code of Infinifrag and get the game running in time for […]
Infinifrag, Version 0.1
If you’ve seen anything else from the Infinifranchise, it should be easy to see where Infinifrag fits in. A networked, multiplayer first person shooter, Infinifrag brings some of the trademark aspects of Infinitron and Infinarena to a whole new exciting level. Features include: Deathmatch, Team-Deathmatch, and Capture the Flag style gameplay Customizable “sprite-models”, sort of […]
Wikipedia Quest
Wikipedia Quest is my term project for a class I took in the Fall of 2007, Introduction to Artificial Intelligence. It is a cliche, dungeon crawler style RPG with retro graphics, with one catch: all of the content was created by an AI that skimmed Wikipedia. Using statistical linguistic processing, it attempts to fit the […]
Notepad Weekend
After talking to my friend Rob and sort of randomly coming up with the idea of a game of snake that looks like Notepad, I made it – it’s the first link. I then got curious about the idea of using SendMessage to set the text of an actual Notepad window, and made the second […]
Gregor Mendel’s Pro-Botanist
Download Gregor Mendel’s Pro-Botanist I made this for a “one week, one person, one game” competition with the assigned theme “a game your mother would play”. I won, but only because I was the only person who could think of and create an entry. My girlfriend’s mother really liked it, though, so I guess that […]
Contact
Name: Zach Barth Email: zachbarth@gmail.com AIM: thekrispykremlin MSN/GTalk: zachbarth@gmail.com
Blacksmithing for Dummies
Searching for tools for a metal casting workshop I was to host, I found myself at Harbor Freight. In addition to finding the safety gear and 90-degree needle-nose pliers I needed, I stumbled upon a 55 pound anvil shaped object on sale for $30. After purchasing a 3 pound sledgehammer and digging a few pieces […]